UI Technical Artist Job at Turtle Rock Studios, Irvine, CA

T08yc01aTVNYcnBNMFVPNTNvb3JzZjJoWEE9PQ==
  • Turtle Rock Studios
  • Irvine, CA

Job Description

UI Technical Artist

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.

We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game's interface to life. This position will report to the UX/UI Director.

Responsibilities
  • Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG
  • Translate Figma mockups and wireframes into interactive, responsive, in-game UI
  • Work closely with UI/UX Designers to ensure fidelity between design intent and implementation
  • Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and Illustrator into UE5
  • Iterate on Blueprint scripting of the material in UMG for the front end
  • Contribute to the development of materials and shader solutions that elevate the look and feel of the UI
  • Collaborate with Engineers to integrate UI systems into gameplay features and tools
  • Collaborate with QA to track and resolve UI related bugs
  • Troubleshoot and resolve UI-related technical challenges, including performance and scalability
  • Ensure UI elements function seamlessly across multiple platforms and resolutions
  • Create and maintain documentation, scripts, and tools to support efficient UI workflows
  • Participate in playtests and iteration cycles to improve usability and visual quality
Requirements
  • 3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development
  • A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine
  • Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials)
  • Experience working with Figma or similar design software for UI/UX collaboration
  • Strong understanding of UI/UX principles and best practices for player-facing experiences
  • Knowledge of localization and accessibility design for UI in games
  • Ability to script and debug using Blueprints
  • Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer)
  • Familiarity with console development and UI performance optimization
  • Knowledge of accessibility design for UI in games
  • Excellent problem-solving skills with a keen eye for detail and polish
  • Strong cross-discipline communication skills and ability to thrive in a collaborative team environment
Preferences
  • Shooter games experience is a plus
  • Knowledge of C++ is a plus
Benefits

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision Coverage for you and your family
  • 401k Matching
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $80,000 - $120,000 USD

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Job Tags

Remote work, Flexible hours,

Similar Jobs

UCLA Fielding School of Public Health

Transfusion Medicine/Clinical Informatics Fellowship Job at UCLA Fielding School of Public Health

2027-29 Transfusion Medicine/Clinical Informatics Fellowship Apply now to 2027-29 Transfusion Medicine/Clinical Informatics Fellowship...  ...description Due to the recent rapid expansion of electronic health records systems (EHRs) throughout medical practice that was promoted... 

Executive Recruiters

Construction Site Superintendent Job at Executive Recruiters

 ...work of all trades (site work, carpentry, electrical, HVAC, plumbing, steel, etc.) Effectively manage on-site activities from demolition through to final punch list. Manages staff and subcontractors by evaluating, monitoring and controlling performance. Works... 

Yexgo

Data Entry Clerk / Typing - Remote Work From Home Job at Yexgo

 ...performing essential data entry tasks with a minimum input speed of 25 words per minute. This role is ideal for individuals seeking part-time remote work opportunities while contributing to a reputable organization. Qualifications Access to a computer with... 

Hunter Quinn Homes

Purchasing Manager Job at Hunter Quinn Homes

 ...As a Purchasing Manager, you will be responsible for managing house cost categories, overseeing bid timelines, negotiating with trade partners, and formulating contracts for new and existing communities. Your role involves continuous analysis of house costs and trade... 

Joonbug.com

Event Manager Job at Joonbug.com

 ...Job Description Joonbug is the nations premier nightlife event producer, crafting unforgettable experiences that set the industry...  ...Google Suite, with a particular focus on Google Sheets for event planning and tracking. Travel: Some travel to outside markets may be...